👉 See how Toolbag’s Bevel Shader is changing hard-surface workflows.
Since launching, Toolbag’s Bevel Shader has helped 3D artists streamline production, work more flexibly, and achieve cleaner results with less effort.
art by @DanielKenton1
In this interview, Marco Lombardi discussed the workflow behind the Mech Chick project, explaining how he designed it directly in 3D and how he textured the machine to give it a worn look.
Read to learn more: https://t.co/JBrKz115YQ
Often think about the gear for underwater welding. It's a great example of utilitarian design that I love so much.... More attachments and modularity please!