@myghal In 2024:
Champions 2024 had 9.1M peak viewers
https://t.co/YfU48oKrPu
Are you going to say that Riot is inventing those numbers? That Valorant isn't popular in China? That Champions bundle sales distributed to partnered teams, which double since China's got in, are fake?
2/2
@myghal Why would it be hard for Riot, who's owned by Tencent to get the clean concurrent viewerships from chinese streaming platforms?
In 2025:
Masters Bangkok had 5.2M peak viewers
Masters Toronto had 3.8M peak viewers
https://t.co/d2fG2WCiG3
1/2
@DShyKnock@robmooreEsports "Because they do not matter at all for the health of esports in the west"
Seems like Leo thinks otherwise when he says "Over $100M shared with teams, making VCT one of the healthiest esports ecosystems in the world"
https://t.co/d2fG2WCiG3
@RiotMMORPG AI is already in League. AI Bots, item recommending system, text analysis for the behaviour reporting system, etc. To think that AI won't be or should not be used in the MMO is ridiculous.
@GonzoFGC@SolessSol The prize pool for Evo Japan was announced about a week ago, after registration for this event was already closed. What are you on about?
@at7entrrr@LordOfStalkers@RocketBullets If Riot was lying about the peak viewership coming from Chinese platforms, then you must also believe that they are lying about the substiantial increase of digital goods revenue since Valorant has exploded in popularity in China that are distributed to the partnered teams. 2/2
@at7entrrr@LordOfStalkers@RocketBullets Riot is majorly owned by Tencent and can get access to the real viewership from Chinese streaming platforms, not the heat index metrics that you are referring to. 1/2
@LordOfStalkers@RocketBullets From the article: "2024 solidified VALORANT as the most watched FPS in the world". This would be pretty easy to disprove then with any evidence you think you can find.
Also Valorant is literally behind League in internet cafes in terms of popularity.
https://t.co/75RY0zJbpX