@mmoogguuaann@Remiellepsylicr Oh yeah, nothing gets me more hyped than digging through hundreds of notes, books, and item descriptions after hours-long, unvoiced, unskippable world quests, because apparently the best way to deliver lore is shoving it into optional text instead of weaving it into storytelling.
Don't take this translation seriously.. it's likely not 100% accurate but it's clear as day like i said several times before — "nte devs are massive wuwa fans & heavily inspired from wuwa"
and it's alright ..games usually take inspiration from other games
WUWA is the standard
@InsertaUNhere@snskskkxk40643@YvonnePhantom Dropped a reply and immediately smashed the block button. Imagine being so insecure about your own argument that you have to block the person you're arguing with just to make sure they can't respond.
What a coward.
@WuWa_Ani_Info When will people realize that after each major patch, shader/pipeline-cache rebuilding happens in the background? It can take up to a few hours to complete, depending on your device.
It was laggy for me for the first hour, then became the smoothest it's been in a few patches.
@Jyorgera@Scyrptor > Needs sig, check
Let's compare (prydwen's own calcs):
- Qingxiao +21.5%
- Yangyang +20%
- Hiyuki +20%
- Aemeath +16.5%
So, before Qingxiao, ~20% was okay, but now, all of a sudden, it's a problem? None of the previous sword DPS units have this in their cons, except Qingxiao.
@xcQyu1Bl6G59237@JhnSMem Because ios makes up the smallest portion of wuwa's total revenue.
Wuwa is mainly played on pc, and even on mobile, it's mostly android.
@Jyorgera@Scyrptor And if we look at multiple other calculations, they show no difference at all compared to the previous characters. In some cases, it's even less.
@raidenvision@aurloamn@Randomp3rs09 Can you actually read, or are you just pretending to be blind? I even highlighted where youre supposed to look, but apparently thats still too difficult for someone like you.