This is real-time..
The debate about Nvidia's latest neural rendering tech is ongoing. One side sees the potential of the technology to bridge the gap across the uncanny valley, to give us a much less rigid creative process than a to b to c.. the other side shouts "slop" and tries to shame any creative who dares to explore this new technology, any chance they get.
Meanwhile, I'm over here saying "I told you so".. Gen Ai is here to stay, its becoming real-time and Nvidia now has the "RTX on" for AI which I've been talking about for years.
We need creatives to help shape meaningful tools that combine this tech with much more granular creative control.. with tools where you as an artist see your creative thumbprint from beginning to end in the parts of the work that matters the most to you.
If you're shaming artists or storytellers who embrace these tools, you're doing them a disservice in my opinion.
If they don't learn to utilize these tools and workflows, to make them their own and to shape them, others will.
There's no way this tech won't be a huge part of the creative industry and of the way we tell stories. It's happening around us as we speak.
That said, at the core of it, do what makes you happy and create in any way you like. Don't let people tell you that "you can't do this" or "you have to do it like this".
Zworp announced that Extreme Forklifting 3, their wacky vehicle-platformer about a forklift-certified giraffe, launches on April 14. 🦒
See more: https://t.co/AjGpC1PvOD
#indiegame
I just released my video about the engine (and game) I've been working on.
The engine is based on dynamic SDFs, and the video describes how it works and what it makes possible.
Link in the reply!
This is my first YouTube video and it took forever - please repost!
The giraffe animation is done with just a few VERY basic key-framed animations, blended with wobbly physics(tm), IK for the arms and my hi-tech neck tech.
incase you didnt know‼️ we updated how the bugle works a while ago
instead of random notes you can now change the note on the angle you play it
here's my performance to showcase this
@timothylindblom@HarryStebbings I know. But it’s stupid? And bragging about it even more so. I think it’s popular because it gets the old-time investors from the dotcom bubble hard
🐣PaperKlay is now available!🐔
A 3D Platformer where you rotate and unfold a paper and cardboard world!
Meet fully voiced characters on your adventure!
Featuring the Banjo-Kazooie composer on the title track!
Poured my heart into this game, I hope you like it!
RT to help 💜