@bowtiedstocks Well developed and stable English-derived rule of law and institutions + geographic and time zone proximity to the markets with all the growth.
The percent of people “in startups” who only do things adjacent to actual work (podcasts, newsletters, invest) feels like it’s growing exponentially. I always wonder if they feel like they’re missing out: the funnest part about all of this is making something that takes over the internet.
Licensing in Games Issue 8!⬇️
Interested in entering the metaverse? Roblox seems to be the easiest way in for most brands. All you need is an idea, the money to pay a Roblox development studio and you can build you own branded experience.
Read it here! https://t.co/xpX2ZrHIFb
Are licensed games making a comeback? Rachit Moti, ceo and founder of @LayerLicensing, explains how Hogwarts Legacy and its success could mark a turning point for the popularity of licensed games https://t.co/7l8xXivQsa
🍻🍴 Calling all licensing pros! Join us at Dive Social Club on March 7th at The General Assembly on the Yarra. Mingle with like-minded professionals and enjoy classic Australian pub grub on us after the Melbourne Toy Fair! 🎉👥🍔
https://t.co/obSUajBfVm
@AlexIsBuilding When market games, a recognisable IP can help drive down the cost per install (a key metric for profitable customer acquisition). Lots of opportunities for web3 IPs to monetise not just community but the increasing recognisability of their brands through licensing into games.
Unlock the full potential of your IP & supercharge your success!
Check out our FREE 36-page eBook, 'The Licensor's Guide to Games' featuring @StrikerEnt, @RBLicensing, @NewzooHQ, @UplandMe, @juannikin, @StrikerEntLLC, @ValiantComics
Get the guide now: https://t.co/xB2YJ2nKM3
How can the right kids IP create a chart-topping game?
This week, CEO @rachitmoti talks to @PocketGamer about why developers should be considering licensing kids IP into their games and some of our favorite examples.
#gamedev#IPlicensing#mobilegames
https://t.co/1epriJe8Il
Thank you @LayerLicensing for having our #mobile games expert Tianyi Gu on your podcast to share her insights into IP-based mobile games. 🎮📈
Don’t miss the podcast here: https://t.co/cknfVMggSh
Ever considered licensing an IP into your game?
CEO @rachitmoti was featured today in @GIBiz sharing his thoughts on finding, securing and maximising the value of licensed IP.
Read here:
https://t.co/7iGaqZPUYp
#IPlicensing#partnerships#licensingingames
@euwyngoh@NathanJRobinson just released a new book along similar lines. Thought you might have snagged a copy. Unfortunately not yet available on .au Kindle store
What's a LiG?
LiG = Licensing in Games. The only newsletter (and as of today, podcast) dedicated to covering the latest and best in how licensed IP can elevate and improve the performance of games and interactive entertainment. Catch ep 1 https://t.co/S2HAJJu1U7