Chromana is a turn-based RPG inspired by MMORPGs, but instead of choosing your characters actions, you choose the boss attacks
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A simple way to describe our game is that it's a turn based rpg but instead of choosing your characters action, you choose the boss attack
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Some concept art for the creatures that live in the first zone of Chromana
The idea was to imagine classic early game RPG enemies as animals in this world
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We put a lot of work into making the character movement around the board feel good, since its one of the main ways the player will interact with the game
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We chose to represent stat buffs in our game visually as auras that become more intense the more buffs you have
are you able to guess which is which between:
Strength, Defense, Agility, Luck
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