@call_tolga@Brandon81006757@FREAKMMA1 The fun thing about physical stuff is sometimes your body just decides todays the day. If he threw that oick a million times in 20 years then today was the day the wear and tear of throwing it caught up to him. Shit happens. But its more fun to make conspiracies.
@LunaaraTV I mean its probably not good advice but im a jungler and i start doing things out of sequence. Just illegal activity like skipping camps & starting drags or walking into enemy camps. Just start trying to play with vision. Ahead teams get cocky and face check stuff solo.
@BagCalls 0% chance he knew his knee was fucked and he threw that kick. If his acl was torn or leg was fractured hed be willingly risking not walking anymore with jow he landed.
@MuseBaker Welp there goes the torn acl story. Not even walking like he twisted his ankle badly. Prolly just got embarassed that he slipped twice in the first 8 seconds and called it.
@SoSleeplessss@YozuLoL Ya i dont agree with it either. I know ocean drake and air are meanigfully different to fight cause icon/color/physique of drag are all notably different. 3 barons look exact same so even though terrain changes, the thing im fighting isnt unique so why would it fight different
@SoSleeplessss@YozuLoL I saw drew levin saying an icon isnt much more use than mapping the different barons to the different terrain. I agree that is enough. But i dont think the barons themselves are meaningfully different from each other. The differences are negligable besides hunter slapping u silly
@YozuLoL I think its a good idea just not implemented meanigfully. There is one baron that you may or may not notice beats your ass and then the other two dont seem to offer a noticably different experience. Like it could be same baron but different terrain and noone would notice.