Do you teach UX in higher ed? We want to hear your stories!
Reminder for folks in #uxpedagogy...submit to our CFP for a special issue in Comm Design Quarterly co-editor @drheatherturner
500-word proposals due by Sept 15
CFP: https://t.co/kZnHNksVn8
Reach out w/ questions!
Race and Games/Game Studies conference!
Dec. 7-8 via Zoom, free to attend/present.
Proposals due Sept 29. https://t.co/ukiCRymYdb
I hope you’ll be a part of these conversations reflecting on and shaping the futures of game studies and race.
I’ve been playing with the New Twitter algorithm. Three observations:
1) Threading no longer bumps posts like it used to. You have to retweet yourself.
The full research report is NOW LIVE.
Toxic Gamers Are Alienating Your Core Demographic: The Business Case for Community Management
https://t.co/0ClIjF6RjQ
Looking forward to joining @paverson for Whisk(e)y Wednesday, Aug 16 @ 8pm CDT. Talking Distilled, Luthier, and rules! You can catch it on YouTube: https://t.co/Oz9WdILFdj
Looking forward to joining @paverson for Whisk(e)y Wednesday, Aug 16 @ 8pm CDT. Talking Distilled, Luthier, and rules! You can catch it on YouTube: https://t.co/Oz9WdILFdj
@MereSophistry I recommend Larreina-Morales (2023). "How Accessible is This Video Game? An Analysis Tool in Two Steps." Games & Culture, 1-19. Not solely about gamepad design, but certainly helpful. @game_studies reviewed the article: https://t.co/Pr2Ag5mJnK
Periodic reminder that the "demographic cliff" we hear about vis-a-vis WVU and elsewhere is really a demographic shift (and ultimately about racism and college affordability). Here's a great primer:
https://t.co/I3rQbQD66c
Looking forward to joining @paverson for Whisk(e)y Wednesday, Aug 16 @ 8pm CDT. Talking Distilled, Luthier, and rules! You can catch it on YouTube: https://t.co/Oz9WdILFdj