@DaNgEr19203 Thinking about how when i made the small Mario model i made the him way too thin from the side cause it was just made to do the standing pose and nothing else
me keepin the gravity skew from sonic adventure 1 and 2 in digital swirl engine is quite possibly the funniest thing i've ever done and i dont regret it.
to be clear btw just because some people get the wrong idea. stock digital swirl engine was supposed to be as close to a 1:1 recreation of sonic adventure 1/2's physics in roblox as possible. gravity skew is an actual tech from those games that is often used in speedruns.
Sometimes, growing up is realizing too much high end in audio is actually annoying and does not make the audio sound higher quality. #PleaseEQYourAudio
We're rolling out a change in Experimental so file sizes in the File Explorer Details view now display using appropriate units (KB, MB, GB) instead of KB-only, to make them easier to understand at a glance
Do you like it? 😊
https://t.co/FWbwZpSEH2