@acediez Regarding translation. How do you feel about making Zero's learned skill in Romanized Japanese to make it consistent with the rest of the continuity?
@acediez That was way better. Hope you can also do that in X6 in the future. But for me fixing the Ultimate X sprite in X6 is good enough. But making all the boss a bit harder like what you did with wolfang is great.
@acediez Do you plan making Zero's skills be in Japanese romanji? Like, Mikazukizan, Denjin, Messenkou, Hisuishou, Hayate, Sougenmu, Dark Hold, Danchien?
@acediez Howdy, is this also possible in X6? I guess making the air dash as a universal move is better. Dash became a universal move in X2. I guess making air dash as a universal move in X5 and beyond. I also wonder if you can add Cut Man and Wood Man in Mega Man 8?
@acediez I like the idea of having the abilities separated for each parts.
Originally, the head part doesn't have any added ability but I assume it helps X not to die when his head hit by spikes above.
Arms parts should to. Body part able to push v blocks