@WZStatsGG Verdansk looks so weak and basic in comparison to Urzikstan. Hopefully this new map calms down the nostalgia train. It’s all of what makes Verdansk good in a much more dense and varied playspace. Verdansk had too many deadzones between poi’s.
@magic_simmonss @charlieINTEL - Press “Yes” when the Niamey-Lee error appears.
- Hit the “Settings” button.
- Head to the Settings tab.
- Access any setting or subcategory.
- Press the “Circle” button to leave the menu
Update 1.04 should let you bypass having to do this though
@magic_simmonss @charlieINTEL What’s the error code? There is a simple fix for one of them, which involves accepting the corruption pop-up and then going into the settings menu, changing one setting and then backing out, being taken back to the main menu.
@ModernWarzone@NICKIMINAJ Activision probably spent more on this marketing video appealing to 0% of the playerbase than they spent for 2 years of development budget for overtired, crunched game developers
@TheGhostOfHope @vsunqnNP Have you heard anything about Day/Night cycles in DMZ? At NEXT they alluded to self assigned stealth missions, which made me think it was possible, but to be honest I’m not hopeful that it is going to be in place.
@Komahor1@JKD654@ModenasHD Call of duty is not an arcade shooter. It is an action FPS. There’s a very clear distinction. it is not an on the rails shooter like time crisis/house of the dead/cabella hunting. It’s a misused buzzword. The originals helped pioneer a lot of authentic squad gameplay mechanics.
@Metaaphor Al Mazrah needs a 200 player count. It’s fucking huge and incredibly dense (big W!) but we don’t need 300 AI + 102 Human. 50 AI is fine. They have *GOT* to up the player count. #warzone#mw2