Can someone suggest a way to do gamepad UI controls in UE that actually work bug free. The issue is I need the UI to also work with KBM... This was so frustrating because every attempt other than literally hard coding always had some bug I couldn't fix.
I'm solo Developing a Survival Horror FPS with DOOM style Graphics
- Crunchy PS1/Sprite based graphics
- Explore a blight ridden facility
- Spine-chilling Atmosphere
Would you play it?
It's called BLIGHTEN
PS1 games you never knew:
Mad Panic Coaster was released exclusively in Japan in 1996, developed and published by small company Hakuhodo Inc.
It is very rare owing to a small print run
In Lair of the Leviathan, the party switches from free movement to a tactical grid when battle begins.
The idea was to try and capture that feeling of the classic "Gold Box" era with the large tactical grid (minus the isometric angles!)
#rpg#gamedev
A few years ago, I was in an interview call at my job where my boss was looking for another dev.
We interviewed one guy who I thought was very talented but didn’t get the job. A few weeks later he made a game that has like 8k reviews lol
I’m actually very happy for him.