Iβve completely reworked how flying works. The new rocket model, now runs on two separate thrusters, each tied to its own button.
What do you think of this tank-control style for a physics platformer? π
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@arqan_creation I see the confusion! Sky Drift is actually a side-view (2D profile) game, not top-down. Left/Right rotates the rocket on the screen's vertical plane, and 'Up' applies thrust. I can see how that sounded like tank controls if you were picturing it from above
POV: You thought flying a rocket would be easy. ππ
Spoiler: It isn't.
Wishlist Sky Drift on Steam and see how long you can stay airborne.
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