X just isn't working for me. No real engagement, only bots. I'm not posting here anymore. If you're human and actually want to follow me, you can find me on BlueSky https://t.co/1F61aAD69R
@TimRuswick I just looked on YouTube as I wanted to link to one of your videos and couldn't find you. I'm so sorry to hear this. My discord account got hacked last week and my Steam account just a few days ago! I sure hope it gets restored for you!!!
First #devlog video for my new game Tony the Trash Crab. I'm mainly going through the artwork and animation that I have been posting over the last few days. https://t.co/DtJeI80xYQ #gamedev#unity
I've totally ignored using AI for #gamedev but looking at what the latest models can do, I'm starting to give serious thought to going to the dark side! But I have a deep love of programming, so that definitely creates an internal conflict. Not a decision to be taken lightly...
In this #podcast episode I'm talking about the "indie dream", how I define it, my experience of living it for many years in a previous business, and then subsequently losing it and having to go back into regular employment! https://t.co/xR1RLxoSHX #gamedev
I've gone down a weird rabbit hole today looking at a Steam developer that has released almost 300 games over the last decade, with barely any of them getting more than 2 reviews! Most look like "low effort" games, all genres, no consistency. I wonder how they are making money!?
I've now implemented a basic trash collecting mechanic. The trash is just spawned randomly for testing and uses placeholder art but at least it kinda looks like it's going in the bin! #gamedev#unity
I spent ages drawing Tony for my new game before understanding anything about animation. I'm now thinking I might need to learn about skeletal rigging and might need to redraw him! Best to figure that out early though! #gamedev
Today I have uploaded the last of my 8 Unity game projects to my source code pack; the pack is now complete. You can grab it at 50% off for 2 more days. https://t.co/gFXbxyB5fH
First attempt at #animation! I fixed the orientation of the recyling symbol as well. It looks a bit jerky but I think that's because of the low resolution of the sprites. #gamedev#gameart
Today I have added the source project for Sugar in Shadows to my pack. There's now just one more game to go to complete it - Bit Clicker, which I'm hoping to include in a couple of days. Grab it here: https://t.co/gFXbxyB5fH
After deciding on a game idea for my first Steam release, I finally settled on a rough concept that I had started working on. But not long after starting, I now realise I actually need to pivot quite drastically from the original idea. https://t.co/wgsW18rbUj #gamedev
First proper attempt at #gameart! This is Tony the Trash Crab! I've tried to draw him in parts so I will be able to animate him in #unity which I have never done before! This took me too many hours to draw, but hey, I'm trying! π«£ #gamedev
There's a lot of fear going around atm about how low-effort "AI slop" games are affecting indie devs - jobs, discoverability, clones etc. I'm preparing a podcast episode about it as I have thoughts! What are your fears about this, if any? Or are you unbothered??
I'm excited to start on a new game project tomorrow (day off, yay!) but today I am having a chill and study day. I'm reading Code Complete and catching up on some tutorials that had taken a back seat for a while. #gamedev
I'm finally getting around to playing a #game series that I missed when it launched - Mass Effect. I'm on YouTube watching some videos on it and I see all this stuff popup about #Bioware closing. I thought it was some weird clickbait. So sad to find out it's actually true! π’
I'm starting a new video series and also publishing it as a #podcast. It's basically my thoughts on my journey of being a solo #gamedev https://t.co/eIUTk0fw0I
Starting #gamedev I told myself "I'm just a programmer, not an artist" and I have purchased all my art assets and wouldn't even entertain the idea of making my own art. Today I remembered this ... I drew it 40+ years ago! So maybe I should rethink the story I am telling myself