@BetMGMCasino Half agree. If the base game hasn't already made you care about the world and the characters, the bonus is just a louder spin. The make or break happens before it triggers.
@PlayTrifecta Any feature that's only there because every other game has one. If it doesn't belong to the theme or the characters, players feel it straight away. What makes you keep a mechanic in, or cut it?
@JuicePlayGames Haunted houses are everywhere in slots. How are you keeping this one from feeling like the last, is the house itself a character, or do the rooms do the talking when a feature opens?
@xyrostudio Love a lab-escape tease. Is the thing that got out a character with a personality on the reels, or more of a hazard that hijacks the features?
@hacksawgaming Is Smokey grabbing the gifts himself, or causing the chaos around them? What's the one visual beat that sells the Christmas heist before a spin?
@CityNolimit Building a world they clock off into is a lovely idea. When you start a new character now, do you already plan how they behave outside their own game?