@JoshWComeau@BaffourDesigns@rachelandrew Truth is, the table of contents is currently nowhere to be found on mobile (display: none) ๐ Anyway, being a navigation aid, wouldn't you want (UX-wise) the table of contents to be *above* the article content ?
(Great last blog post btw!)
@JoshWComeau@BaffourDesigns@rachelandrew It'd be hypocritical from me to criticize the use of these properties as I "@-media-query" them on a regular basis ๐ That being said, I can't think of a legitimate case where the need for this property would emerge... Guess I'll patiently wait for the talk to be posted on YT ๐
@JoshWComeau@BaffourDesigns@rachelandrew Wish I could have been there ! I'd be curious to see a case where CSS order changes so much that tabindex order would really need to be switched over ; In my mind, DOM order should be kinda "logical priority" order, and as for now, I can't figure out a real need for this feature
@Andersonmancini @oluttti @0xAxiome @pixotronics@greensock Maybe the future implementation of the `dvh` specification will address this long-lasting issue : https://t.co/KxxoU48U1g
Playing with @threejs and hexagone for the launch of @TeamVitality V.hive landing page ๐ : https://t.co/u8050SLjkq
Concept, design and Dev ^^
#threejsJourney#NFT
Cleaning my archives and found a full video of the #sevenworlds website done two years ago with @mlle_Lychee...
Not online anymore but I plan to host a webdirectors' cut version online soon... with some extra add-on ๐ซ
Three.js Journey is live! ๐
Learn how to create stunning 3D WebGL websites with the #threeJs library through more than 30 hours of video for $95 only (VAT incl.)
https://t.co/MpOZvj5LfL
#threejsJourney#webGL
We worked with @adidasoriginals ๐ณ๐ฑ to create and showcase realistic 3D products for the new Chile20 collection https://t.co/PldxCrkkZ1 #webgl#chile20
Iโve been very busy doing photos for my #photogrammetry project and this one came out really nice!
Look at this little flowerpot ๐ค
I also added first person controls and collisions.
#threejs#photogrametry#webGL#particles