https://t.co/zJ2Y83yNHB
Merging few ideas to create this little concept game.
Still don't know which type of game I'm really passionate about to make =/
https://t.co/i0hx1h8HMj
just a little tech test to see if I can create a swam and think it turned out pretty well - its in three.js so all the plumbing is there
Didn’t take long at all! Think creepy crawlies are easy for AI as basic skeleton pedal movements are fairly rigid
Will try for more complex one next - though first things first. Makes this low poly and then have a swarm of them 😉
finally getting somewhere with my in-house tool for going from concept to fully rigged + prop attachment for a game I'm working on
Needs more work - but damn...looking forward to see how the next 3 characters turn out
(It's a deliberate 30k triangle count for Scout hence not looking the greatest)
Happy with my low poly skill - vehcicles around ~950 triangles and all city props between 350-500
Getting consistent output using Astra (Medium) so see what I can cook up!
Very impressed with my latest efforts of auto rigging a image to 3D mesh (Tripo) and then adding a lantern prop with rigid animation
All driven by AI, no human involved (other than I chose a Mixamo animation to play)
Been building in house tool and this was the model AI created by itself
Would be marvellous if I can see my usage here so know which account to use when starting a new project and not go back out
@theo
And congrats…I spent fair while testing harnesses and whilst I was hesitant to use T3 turns out it was the winner, and seems colleagues have converted too (they say it was pretty bad shape not long ago!)
So, a side hustle is now acceptable way of living because UK government doesn’t give a fuck for the honest workers
What the hell kind of madness would a British PM openly be ok with that?