If you'd like to get started with @godotengine, check out one of my Starter Kits. Open source projects with bare minimum set-ups for a 3D platformer, FPS and city building game! More coming...
https://t.co/AoiHzF21Rm
Input Prompts are now available! Contains 800+ glyphs for common input types, including overlays and generic controls. Includes PNG (64×, 128×) and SVG, plus an overview of all glyphs!
Completely free, public domain: https://t.co/me6JjWFKHE
#gamedev#gameassets
I'm really happy to share that the animation system I built for @electricnoir now as a Unity Asset! You can get Reanimator today for only $15! https://t.co/9reSWvLIEm #pixelart#gamedev#unity3d
i asked chatgpt to create a plot outline for a movie where tom cruise has to save a large block of cheese from destroying a retirement community in jacksonville florida. it did not disappoint.
Rotating the entire object means it always moves "right". In most cases the code only has to check two raycasts: one for the ground "below" and one for ground to the "right".
Took me ~2 hours to get this new enemy walking around correctly. I've built enemies like this before, but this time i rotated the entire enemy object to align it to the tile normal. Usually, I would rotate just the sprite, but I wanted to keep the movement code light.
#gamedev
i just consumed what i can only believe is actual fucking molten steel that someone must have put into my coffee mug when i was heating it up in the microwave. 🔥🔥🔥🔥