Enlighten is a puzzle-horror game Iโm building solo in Unity, Where Raytracing isn't just a buzzword, it's embedded deeply into the actual gameplay mechanics.
I tried to keep the editing fast and entertaining, Iโd really appreciate any feedback on the video or the game.
Hey! I'm super excited to share that with today's #unity6 launch, weโre also dropping a new #vfxgraph learning sample. ๐ It's been a blast putting this together and I hope it helps you dive into VFX Graph one attribute at a time. #vfx#unity3d#gamedev
Talk With LLM In Unity!
This project combines the power of voice recognition with the capabilities of large language models, all running locally in Unity
Check out the repo:
https://t.co/aC1QnFpeni
#GameDevelopment#Unity#LLM#AI#GitHub#NLP#ArtificialIntelligence
Let's go! MetaVoice 1B ๐
> 1.2B parameter model.
> Trained on 100K hours of data.
> Supports zero-shot voice cloning.
> Short & long-form synthesis.
> Emotional speech.
> Best part: Apache 2.0 licensed. ๐ฅ
Powered by a simple yet robust architecture:
> Encodec (Multi-Band Diffusion) and GPT + Encoder Transformer LM.
> DeepFilterNet to clear up MBD artefacts.
Synthesised: "Have you heard about this new TTS model called MetaVoice."
I'm excited to share my first article on Medium: Fine-tuning Mistral 7b in Google Colab with QLoRA (complete guide). The resulting fine-tuned model with synthetic data will outperform Openaiโs GPT-4 on a domain-specific benchmark.
check it out!
https://t.co/UrWTGX1zIG