I’ve created an [Unofficial] Black Ops 7 Bug Report Survey for the community!
It’s built for detailed reports including bug descriptions, reproduction steps, affected platform, and media attachments - everything needed to clearly demonstrate what’s going wrong.
Feel free to still tag me in bug posts or DMs! This is just another way for me to collect info and help surface issues through QA-style report posts on here.
SUBMIT BO7 BUGS HERE:
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[Limited to BO7, not handling WZ feedback]
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@CallofDutyCM - The following link allows you to view the spreadsheet of form responses, in case you want to check in while I work on dedicated posts:
https://t.co/1dRfOWUM8Y
@S0ULL355@GoldenCrowbar I update my BIOS with every new release on a cheap thumb drive - probably done it like 10 times in the past year without issue, should be no problem :D
BO7 Bug Report - Multiplayer [June 3] Demolition matches lack an idle kick timer. AFK players can persist across several matches, putting them at risk of unintentional account penalties imposed by Ricochet.
Reported Platform(s): PC/BattleNet
[New! Reports in Season 4 onwards will include the affected platform(s) each bug is reported from, based on community feedback. This is NOT an all-inclusive indicator of affected platforms, just gives developers a reliable starting point for investigation.]
Environment:
Tested on June 3, on ATVI ID: ChadOfDuty#3409721, PC/BattleNet, Patch 3.8.0, Changelog 26981739.
Description:
Demolition, available exclusively as a Quick Play filter choice under Core Multiplayer, is missing an idle kick timer. While all other modes across the game appear to enforce an idle/AFK kick after a period of inactivity, Demolition does not. An idle player can persist across multiple consecutive matches indefinitely (seemingly) without being removed from the session.
Compounding this issue, remaining idle across extended periods in Demolition can trigger Ricochet to place accounts into a Limited Matchmaking state where the game flags the account for investigation on suspicion of boosting. This means a player who simply stepped away from their session, expecting idle kick, can return to find their account penalized.
Reproduction Steps:
1. Queue into a Demolition match via the Core Quick Play filter.
2. Enter a match and go idle, do not interact with the game in any way.
3. Observe that no idle kick timer triggers between matches.
4. Allow AFK time to accumulate across time (10-15 minutes) and multiple consecutive matches.
5. Observe that the player remains in session without being removed.
6. Note whether a Limited Matchmaking state is applied upon returning to play or shortly thereafter.
Expected Result:
Demolition should enforce the same idle kick timer present in other modes, removing inactive players from the session after a standard period of inactivity.
Actual Result:
No idle kick timer is enforced in Demolition. A player can remain AFK across 15+ minutes and multiple consecutive matches without being removed. Extended AFK time in this state can result in a Limited Matchmaking state being applied to the account, penalizing players for inactivity the game itself failed to address.
Notes: No repro video available, for…..personal reasons 😭
Tags: @CallofDutyCM@TreyarchCM@CallofDuty
@Davidplaysx89 No - don’t enjoy Resurgence Ranked at all and haven’t enjoyed the mode as a whole in a long time. Fully separating myself from it after BO7 but wouldn’t have if the community didn’t reject BO Royale.
@RealDemising i guess just get 10 wins to get the charm and decal
So incredibly unlikely I'll be able to sustain 510+ SR (to enter top 5) when every loss deducts -21 and I'm already at rock bottom 10 SR
all while my win loss is looking like