@WorldsG38016048@LukeTylerYGO Cant deny any of my points => Ignoring them and call them flawed 😂😂😂 => Proceed to masturbate with own delusional opinion. Ok bro, Im not here to discuss with u anyways, just look at the likes to know whose people agree with more
@WorldsG38016048@LukeTylerYGO -the important effect of biancaviso is once per turn each and drawing cards with it going 2nd is useless since ur non engines is all handtraps
5. What’s the deck gameplan in the grind if ur 1 of new face gets popped
Does the pendulum fix any of those problems?
@WorldsG38016048@LukeTylerYGO 1. Deck got hardchecked by droll
2. Biancaviso and matinee are such obvious chokepoints that hitting 1 of them cripple ur ceiling by half
3. The deck lacks ceiling which makes it rely heavily on floodgates
4. Deck cant go 2nd for shit and having extra bodies doesnt help cause-
@WorldsG38016048@LukeTylerYGO And what do u do with that 2 bodies, I meant it when I say it doesnt change the way the deck is played and doesnt fix any weaknesses of the deck, and I dont make any connection here cause Im not cringe, a hat is a hat and a cap is a cap, literally two different things
@WorldsG38016048@LukeTylerYGO Cap with a capital C, all the card does is add consistency to the deck, it doesn’t change the way it is played, doesnt fix previous weaknesses, unlike varuroon, who actually adds an endgoal to the deck which it doesnt have before, option to implicate the trap for going 2nd, etc
@WorldsG38016048@LukeTylerYGO Bros talking like the deck gonna do anything other than being a tier 5 floodgate turbo deck in advanced and a link and a pendulum sp gonna help the deck in genesys
@childe_lovee Its 1 of the best e1 in the game, u basically deal 1.5 damage on enhanced skill and only need 28 stacks to get the buff, and instead of reseting the stack to 0, it reset to 15 which immediately turn 17, so u only need to get 11 more stacks instead of fucking 42