Thank you! Multi-mesh support has been one of the most requested features, so I’m currently preparing it for v1.1 as an optional experimental feature.
It will allow additional meshes such as tails or faces to be configured separately.
Because avatar structures and third-party face-tracking, mesh-swap, and optimization tools vary greatly, full compatibility and individual troubleshooting cannot be guaranteed. Each additional target may also increase rendering cost.
✨💦 REAL SWEAT SYSTEM — NOW ON GUMROAD 💦✨
Move more. Sweat more.
A real-time, movement-driven sweat system for VRChat PC avatars.
Surface sweat, gravity-driven flow, falling drops, floor stains, body steam and visible breath.
🔥 Launch Sale until August 4, 23:59 JST
Full Pack — $5.99
Base / Effects — $3.99 each
🔗 https://t.co/1COeI94pSl
#VRChat #VRChatAssets #RealSweat
Hello, thank you for checking before using the asset.
Under the current license, Real Sweat System may not be included with a completed VRChat avatar sold or distributed to customers.
The separate Game & App Integration & Distribution License only covers distribution inside a compiled or otherwise locked game/application build. It does not permit redistribution of UnityPackages, Unity projects, shaders, scripts, materials, generated setup data, or other reusable/editable product data.
Because a for-sale VRChat avatar is normally distributed as an editable Unity package or project, it is not considered a completed build under this license. Currently, there is no license option that permits bundling Real Sweat System with paid VRChat avatars.
You may sell an avatar that is compatible with Real Sweat System, but no Real Sweat System files or generated data may be included. Each customer must purchase Real Sweat System separately and install it on their own copy.
The “Full Pack (Base + Effects) + Game & App Integration & Distribution License” option on BOOTH is intended only for compiled or locked games and applications, not for resale VRChat avatar packages.
Thank you for asking for clarification.
@Yuzurihamya 영상처럼 실제 운동 동작을 해야 하는 것은 아닙니다!
자동 모드에서는 춤이나 제로투처럼 골반·상체를 좌우로 흔드는 등, 신체를 움직이는 동작 전반을 감지해 땀이 쌓입니다.
단순한 WASD 이동이나 점프는 운동량에 포함되지 않으며, 움직임이 크고 강할수록 Sweat %가 더 빠르게 올라갑니다.
The new sweat asset is out now! 💦
Quick and easy to install.
Freely apply it to skin, bodysuits, or any area you want to create your perfect look! ✨
🛒 : https://t.co/YjNJVd4VIN
#RealSweatSystem