@UlyssesYT_@MarathonDevTeam What platform is this? Clearly they can't handle free periods properly, so I don't think it's even on Bungie, unless they f'd up somehow. Steam handles this properly
Supply chain attacks and OSS sustainability go hand in hand. I've semi-seriously joked for years that OSS upstreams should periodically purposely inject full vulns into their code and let downstreams fuck around and find out. Downstreams can pay to get the non-FAFO version.
The not joke part is simply that OSS maintainers aren't a supply chain. OSS maintainers are not responsible for monitoring CVEs (because, they are not a supply chain). OSS maintainers are not at fault when bad shit happens to downstreams, because basically every OSS license (MIT, Apache, GPL, etc.) literally says: the software is provided "as-is, without warranty." You get what you pay for (that is to say: absolutely nothing!)
Now, the joke part is that I do believe there is an ethical obligation to try to prevent harm downstream. But "try" is the key word. So, this isn't a serious proposal.
But, if you're using OSS code and you're not paying for a license with a contract that promises some kind of warranty, you have no supply chain. You (the downstream user of an OSS lib) ARE the supply chain.
To use a metaphor: physical goods have a real supply chain. Car manufacturers, chips, clothes, toys, etc. You have a signed commercial agreement with all your suppliers that promises quantity AND quality and blowback if either are missed. Thats a supply chain.
If someone puts some chips on the side of the road with a "FREE" sign, then you integrate those into a product, then find out those chips are hacking customers, its your fault, not the person who dropped them on the side of the road.
Chrome looks set to ship an LLM Prompt API to the web platform. At Mozilla, we oppose this API.
We feel it has a large interoperability risk, and Google imposing T&Cs on a web API sets a dangerous precedent.
Full details: https://t.co/fAmHANzAjU
@MrProWestie Hard disagree on art style, specifically I just don't get where the complaint on fonts is coming from. Imagine if everything used the same font, it would look "sterile" as hell
@welter_117@RiloeGaming It very much has last moment escapes. You can extract while downed and you can sneak up into someone's ongoing extraction. I think it has some depth to it, especially when playing squads, makes you think about clearing the site or how to best do a hot extraction
We cut @nodejs memory in half with a one-line Docker image swap.
No code changes. No new APIs. Just smaller heaps.
Here's what happened when we tested pointer compression on real workloads 🧵
@RiloeGaming I like this mechanic because most of the lower-tier stuff is soulless garbage, but yeah I think there should be a way to "buyback" specific items at the end of round screen or something
@RiloeGaming My biggest issue right now is CPU optimization, I'm hard CPU bottlenecked on 4k native with 9070XT and 12700K, getting 80-100 fps with constant microstutters. BTW game looks amazing with no anti aliasing