@FDRdaCrip@vivsywisp@TheIshikawaRin All mechanics are as they were at launch. Some heroes have 150 HP (Tracer and Zenyatta).
The UI and some (Watchpoint: Gibraltar) map layouts are updated to match the live game - that's the only difference as far as I can tell (day 1 player)
@Halo@AphonicWanderer Absolute honor to have my video collage from HCS featured towards the top of the post ๐ฅบ
insane feeling considering I've played this franchise since I was 5-6 years old
Hoping to make an even better collage for Halofest this year ๐โ๏ธ
Halo Waypoint featured my video collage from HCS 2025 basically right at the top of the post ๐ญ๐ญ
hard to believe this is real considering this trip to HCS was THE first time I took pictures with my DSLR camera.
An incredible honor, hope to make an even better montage this year
Long after the missions are complete and the controllers put away, the memories remain. Your stories are the heart of its legacy.
Hereโs the next chapter of Your Halo Story. #Halo25Together
๐ https://t.co/Fajotc0tdr
@wrldofasta@juusovl@Greenpig117 I don't care how it was "designed," I have fun playing certain heroes and am better at certain heroes vs others. I will just continue to ban Roadhog, especially on maps like Ilios. Womp womp.
@wrldofasta@juusovl@Greenpig117 "people just refuse to switch" because if I queue up and choose a hero, it means I wanted to play THAT hero.
Being FORCED (forced because otherwise the game will be 0 fun, gray screen simulator for 10 mins) to play Counter-Watch is boring and lame actually!!
@neco2k@MikkytheHamster talking about grown men saying a high schooler is gorgeous, as you can read in the original tweet just above. or i guess you can't?
@juusovl@Greenpig117 as a 6v6 enjoyer, the game with current balancing patch, actually feels super balanced and fun, with a good variety of heroes being played in my games (except for me, oops)
Roadhog is really the only one that I don't have any fun playing with or against.