As we prepare for our next prototype build, we took some time to see each other, and share our ideas for the next steps.
On the left, we have a few spoilers of our upcoming illustrations.
On the right, people laughing at Felipi's joke 😆
#gamedev#remotework
Prototype V9 devlog: First Time User-Experience + General improvements across cards, menus, and background - DreamWalkers: https://t.co/v9wvCa205s
#gamedev#indiedev#devlog#buildinpublic
You're inside someone's dream. Uninvited.
The dreamer doesn't know you're there, but their subconscious does. It moves on its own turn, by its own rules, and it wants you gone.
That's your opponent in DreamWalkers.
#indiegame#worldbuilding#cyberpunk
Next prototype version preview 👀
Our proudest build yet: first bg music, first hand-drawn art, and a proper first-time tutorial.
9 builds in 5 months. And this one finally starts to feel like the game we imagined.
#gamedev#indiedev#deckbuilder
Information is power. The people who hold it run the world.
You're not out to change that: you just need to make rent.
Someone needs what's locked inside another person's head, so you hack in and take it. For a price.
#gamedev#worldbuilding
Whose turn is it? In an asymmetric game where the Dream itself takes turns, that question matters.
Proto v8 added a Phase Indicator + animated Turn Banner. You always know who's acting and what's coming next.
#gamedev#indiedev
As technology grew, the line between physical and digital dissolved.
In DreamWalkers, dreams aren't private anymore: they live on the mental network dreamscape, same infrastructure as everything else.
That's what you hack into.
#gamedev#cyberpunk
In DreamWalkers, you're a newly recruited Dream Hacker.
You hack into the dreams of high-profile targets and extract whatever your client paid for.
Their subconscious defenses can — and will — destroy your mind if you're caught.
#gamedev#cyberpunk
Hi X 👋
We're LudoMachine: four devs building DreamWalkers, an asymmetric singleplayer roguelite deckbuilder where you hack into dreams and fight the dreamer's subconscious defenses.
Play bi-weekly prototypes at https://t.co/LfINp7SvRL. Steam Q1 2027.
#indiedev
O único jeito de cancelar a renovação automática de plano da @wine_vinhos é cancelar o cartão de crédito. Isso não é "retenção", ok time de customer service?