Hello there,
I can finally say that I’ve been working in this for last 2 years!
Hope you enjoyed the reveal ☺️
https://t.co/duVpiM2ca1
#assassinscreed#gamedev
Happy #blocktober 2026
Ever since I saw @MotleyGrue ’s first #Blocktober post, I’ve wanted to show a level I got to work on.
This year, I finally get to.
The Mayan Armour Room - Assassin’s Creed Black Flag Resynced. 🗿
⬇️
Huge thanks to Zach for shaping the mural narrative, @createdbyjai512 for the art from the very beginning, and all the constructors across Ubisoft teams who brought this space to life.
One of the biggest highlights of my career so far.
#LevelDesign#AssassinsCreed#ubisoft
Happy #PortfolioDay! ✨
I'm Ege, a 3D artist from Türkiye! I've been creating art for games for almost 10 years now, with a passion for bringing characters, props and ideas to life!
Feel free to check out my work and connect!
https://t.co/FBu7iYNIYA
[email protected]
"Solace - Apart" is an independent project exploring grief and animal companionship, created by an international team of artists and directed by @WojtekFus.
It blends emotionally driven storytelling with rich worldbuilding.
Check out the full project: https://t.co/bpNmKOFS9d
Hi @GeoffKeighley - perhaps too late for this year, but a few of us feel The Game Awards needs a “Best Level Design” category. I’ve already secured the agreement of at least 4 people on the internet, so as you can see, the movement is growing rapidly. Thank you for your consideration.