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@ZTriggerDX I think at some point you have to look at the popular older MMOs and realize that many of them featured forced grouping and that was a boon to those games. Solo players will always exist and find ways to thrive in those ecosystem. Plus there are plenty of solo games already.
@Gothalion Hitting 70 C. The temp isn't so high that its unplayable, just seemed odd cause the game should run on a literal toaster. I also saw some recommendations to use the Lossless Scaling program.
I don't know who needs to hear this, but....
Pokemon Champions is going to be a once in a blue moon game for Content Creation and I really hope people don't miss out. Ignore the negative comments and LOCK IN. I've long felt this game has "Mario Maker" esque potentials where a lot of us that had smaller followings blew up because we decided to focus on the content with cool ideas. Here's Why:
1. This is the first time Battle Simulators have their own game. For a very very long time, any directory or YT search that involved trying to find videos/streams on competitive HAD TO BE SHARED with Shiny hunts, Casual Playthroughs, Challenge Runs, Full Dex hunts etc. So not only were you competing with other competitive streams/videos, you were competing with a ton of other categories.
Champions is one game, that has one purpose its SEO is going to be nuts. The Wolfey's of the world are going to do great, but there's SO MUCH POTENTIAL here for cool ideas where you don't have to be the best in the world to find a niche.
2. The game being on Mobile along with Switch gives it CRAZY potential. The average person having the ability to do battles in the palm of their hand while they lie in bed, or sit at work is HUGE for this part of the brand. A VAST MAJORITY of these people don't know what IVs are, they don't know what is viable, and they def don't know how to win consistently. That means they are going to be looking for resources because no one wants to be bad, people want to win. They aren't going to care if the new game doesn't have X or Y. That's old news, and they want what's new. Creating content that pushes people to a "how can I do this like the pros" type thing that's engaging and fun is going to be HUGE.
3. This is a short form DREAM game. I've barely dipped my toes into Short Form for YT, and I'm going ALL OUT when this game comes out. Because the game is being optimized to be played on phone, it's going to give a lot of flexibility for content to be turned into shorts w/ reactions. Game Feed on top, smaller webcam on bottom, maybe your team of 6 on there as well. BOOM. Extremely easy and shareable and editable content that will work wonders for people who we just talked about in point 2, that will be looking for this on YT/TikTok/Instagram etc.
Don't get lost in the click bait negativity surrounding the game. There are def things I'm interested in seeing how they approach in a Free to Play model, but this is their flagship way of Playing Competitive going forward. Opportunities like this don't come often in terms of a "RESET" where new people have a chance to jump in and make a name. Don't get lost in the sauce and start gameplanning now.
I'm super stoked for this release. I have so many ideas that I'm writing down and planning for content. It's going to be a blast!
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