@Spideraxe30 Now if only League of Legends had more MOBA competition so that Riot wasn't content with only 3 character releases a year. I've been waiting THREE years for a new support character...
@RiotPabro We haven't had a new support character in 3 years. Will the cadence of new character releases ever increase? Do I have to wait three years for a new support champion from now on?
@CestDommage I'd like to keep the ability to spectate high ELO games... it'd help if the process to do so is less 'hidden' in the client for all to enjoy.
@Spideraxe30@CaptainFlowers I think there's an argument that even if you find Obscur's story, gameplay, or etc unimpressive, Clair's creation subverts indie or AAA avenues of development and found a "golden" middle ground that balances budget and passion; which should contribute to its GOTY consideration.
@RiotPhroxzon Understandable if the Zaahen's development role shift is part of the reason that it's almost been 3 years since a support character release, but Riot is gonna make it up to us Support mains soon, right? π
@RiotPhroxzon I want to post my top frustrations as a Flex Queue player; When I duoqueue with a friend in Flex, we matchmake with another 3-man group and the jungler pug usually ignores/weaksides us as we bot/supp. 2. It feels really bad when I duo queue flex and the enemy team is a 5-man.
@drewlevin It's been over 2.5 years since the last support champ was released. The current champ release cadence is demoralizing as a support main. Do players prefer the slower champ release schedule? There's so many yet-to-be support champ concepts I want to play while I'm still young. :(
#MarvelRivals Just announced Rivals will release a new character EVERY MONTH.
Meanwhile, #LeagueofLegends releases 3 champions a year; and it has been two years since a support champion has released. And League wants me to buy $200 skins?
@RiotRiru I like the occasional witty joke hidden in patch notes! Not too much to be overbearing, but just enough to get a slight chuckle to contrast all the logical number changes.
@RiotPhreak Do the Yuumi buffs have something to do with her best build now being E>W>Q? Would like some Q buffs so that isn't the case. I love to play Yuumi, but I don't want 'AFK-Item Yuumi' playstyle to be encouraged.
@maddizzlee@CheatUwU The quality of normal games are random; your teammates or lane opponent may more frequently be "first timing" champions or are on off-roles for fun.(disclaimer: I don't have the statistics to support my claim)
@Squad5lol You're making the right call with prioritizing her R duration. Her old R's pac-man movement makes her more unique as a champion than her current R.
#LeagueOfLegends
Looking back on it, a low amount of changes to League's gameplay and a terrible season start cinematic is no where near as bad as transforming League monetization into a gacha system. Today is now the worst I've felt as a League fan. Thanks Riot...
#LeagueOfLegends
Today is the worst I've felt as a League fan. As a player for 13 years, a third of my life, I have not once felt like League was in a downturn. Stats or rumors of lower player counts in NA don't cause this for me; it's treating League like a product to be sold.
@Ghostcrawler I wish I knew the answer. My problem with dungeons is how repetitive they are after the few times you run them, but if they become too dynamic and difficult, you risk alienating more players. Can a middle ground exist?
@NickyBoiYT I'm siding on the players over the devs on this one. PC Gamers hate feeling unloved compared to a mobile version of your same game. And exclusive skins add fuel to the furnace. You can argue that the more intricate, fashionable skins can only be appreciated on Wild Rift though.