The class changes in midnight make zero sense
Making classes simpler in a game that has maintained relevancy due to its combat is not a good idea
Most specs did not need a simplification only very few and they went overboard
Something I noticed this cup is that 4 dps as a neat pocket pick can be sick, but when you run it in half the dungeons because you have a ton of hybrids + low damage intake it becomes really meh.
Wouldn't mind to lock a comp to tank/healer/3dps
@nnoggie Game changer… another feature if you could add for future patches is to just as easily change boss add nameplates. Ex: soul thorns, servants, and deathtouched slavers in wcm.