I can't begin to explain how I'm feeling rn! 🥺 Taking an official position in the @ThePossessedNFT
Thank you to @whatthefurr for this custom field tech pfp!
This community has meant so much to me & now getting to serve the community like this is truly such an honour 🙏
Learnt a lot airdropping the VM Tokens today, particularly manually managing your tx nonces and hardcoding gas above avg so transactions aren't randomly dropped. Kept track of everything and was easy to re-run, all done now! If OS is rugging, check Etherscan on the ERC1155 tab 🧪
Excuse me, ETH, can you please go back below $1k? There are still projects I am trying to buy into and more @ThePossessedNFT that need to be purchased.
Thank you.
@monster__matt is hard at work on tile sets, getting these to look seamless is a long and thankless task, but they will form the backbone of a huge amount of level art. Keep an eye out, more updates coming soon.
Next step is getting these new physics to play nicely with the existing game assets, so things aren't going to get shoved through walls or clip through the ground when objects start moving around.
We now also have projectile-launching enemies. These are unlikely to be used in the first levels, going to save them for harder sections of the game. This means they are not going to get any art of their own for a while but will be ready to go for future updates. 🔫
We've got some brand new physics happening this week for our Monster Mates game. We have objects which can change size and shape, this will be included for a number of different uses, think gates, platforms, and things like that.🧵
#gamedev#indiedev#indiegame#NintendoSwitch