@niodamian Sir, I’m looking for one of your old YT videos. Any shot you kept backups? If so, I’m willing to pay for the time it would take to dig it up. Completely serious! The content is a fortnite game we played years ago and it had some funny moments in it
@art_is_found Many went “all in” crypto, but could always be made whole with a “mom, I need help” text
They will claim self made but the risk was never there
Helping your kids is good. They should embrace it, not hide from it
@AggrendWoW Stop taking suggestions. You’re a developer and a man. Your decisions should result from experience and intuition, not crowd sourcing people who work at Best Buy and smoke weed
@JurdiJD Yet your response is to get passive aggressive, bring up parses, and make sure everyone knows just how unbothered you are by adding “lmao” to every message
@NoraValletta This is a horrible practice and indicates a level of naivety unfit for leadership
Players are children (and in this case, addicts) with whom you have a responsibility, not a friendship
They will demand ice cream for dinner—and you’ll give it to them
@Emperor1G@AggrendWoW The people criticizing you are undiscerning. They will accept whatever they are given, with no exceptions. Nothing will make them quit
@lockwood_ted@GoGigantic@AbstractionGame Christopher Chung sounds like he’s reading cue cards from a serial killer who has his family hostage just offscreen
But hey, “special thanks” for…making the video game
@lockwood_ted@GoGigantic@AbstractionGame Watching this, you’d have no idea that Gigantic was made by entirely separate developers, and not inherited by the only people on earth willing to work in Unreal Engine 3 in 2024: Europeans with twirly mustaches
@AggrendWoW Descriptions of the problem are irrelevant because your tech is prohibitive of events like this. The solution is to accept your constraints and work within them
@knowyourgoat Really love the new game dev meta where rather than admit fault, you just describe "what happens"
If you can't handle an event like this, then don't make one. That it failed *IS* someone's fault: either design made it in spite of tech, or tech didn't communicate. Likely both