Mattle Run Season 11 🔥
Season 11 is officially live - featuring a massive MATTLE reward pool and exclusive Mattle Keys for the top 5 warriors.
🏆 Prize Pool
500,000 MATTLE + 210 Mattle Keys
Shared by the Top 200 players on the leaderboard.
Details 👇
🚀 Seeker Game Boost!
Special rewards for @solanamobile users
All Seeker & Saga Genesis wallets can claim: Points, Energy, Mattle Keys, up to 500 $MATTLE, and PENGU Hero.
Drop your .skr wallet below and follow the steps 👇
Excited to share that we will be opening Early Access to our new game, very soon, starting with top KURO holders in our Discord
We've been working on this game in stealth for the past couple of months and will be our flagship as @KuroStudiosFun going forward
Learn more 👇
I believe all the main web3 gaming ecosystem/game tokens should be ICM/brand tokens 👇
Basically a ghost stock which projects accrue value back to via revenue they must produce
Why:
1. Having speculative tokens as utility tokens is a bad idea
• People dont want to spend their speculative tokens, they want to trade/make money from them.
• Bad UX due to price volatility: as an example, lets say you use $KURO as the in-game token, and price items on KURO. KURO will go up and down, and the price of the items will keep changing, its just bad UX and confusing. Using an on-chain or off-chain stablecoin or game currency is much much superior.
• Focusing monetization in your speculative token, again using KURO as an example, is bad UX. You have to force people to buy your token to participate in your economy. Often, this involves going into a chain they don't have liquidity in, bridging, swapping, and then spending.
2. Giving away your native token constantly is a bad idea (after a point)
• L2s suffer from this. Ronin gives RON as rewards, or mints are priced in RON, then devs who collect money in RON have to go and sell that RON to produce runway, effectively tanking the price of the speculative token.
• Same with grants, etc
• There is a reason why Pixels Online and Pirate Nation stopped giving their speculative tokens away as rewards.
3. All that matters is revenue and how you accrue value back to the token
• Businesses need to make money to survive. duh.
• What would you rather do, monetize on your native token, which then you have to sell for stables to pay for salaries, etc, or monetize on stables/eth, directly?
• Your monetization should focus on the tokens with the highest liquidity, which more people have access to, and which dont impact the price of ur speculative token.
• Then that value accrual you can use part of it to support your operations and part of it to support your native token, either buying back, buy and burn, distributing dividends to token holders.
4. Flyhweel and Narrative Power
This is one of the things REKT has done so effectively. As far as I know, they have not done more than a couple million in total revenue from drink sales.
But, by treating their token as a brand token, with no utility expectations, focusing on real world revenue, like any product should, and having the narrative of that they are going to use the revenue produced by their product to buy back and support the token you: 1. reduce pressure from expectations, 2. create actually a much better UX and 3. create a strong narrative and flywheel people can get behind.
Sell more drinks > Buy back the token > Price goes up > People want to buy more drinks > Sales go up now more partners want to sell your drinks > Sell more drinks > Buy back the token > keep going in a loop
In the end, revenue is all that matters, and you should use that revenue to produce value, by building good products, and by supporting your main asset, the ecosystem token
We have confused for too long the need to use the token as a utility one when the UX is terrible, and instead focus on what really matters > build cool shit > bring more money in > use that money to grow and support the eco
By supporting the token like that people feel more comfortable buying, u get more believers and diamond hands, which also feel invested in ur success, help grow the project, spend more comfortably
In the end the token is treated as a ghost stock which represents the value of ur company, from the perspective of the quality of the products, the revenue ur able to bring in, and the brand awareness u build
A much, much, better model imo
The ICM/brand token model should also be paired with a good fair launch model imo, versus what has historically happened in web3, raising money, creating expectation debt, and launching at a high valuation, but thats a story for another chapter...
What if Discord was Onchain?
Meet Solciety the first Discord native DApp 🔥
Trade, play, & control your DAO with No extra installs, No friction, Just the web3 experience directly on Discord!
The social layer of Solana. Powered by $CREDs.
Whitelist Link in the first comment 👇
Brawler Pass purchases are now open!
You can buy the Brawler Pass from Ronin, Abstract, or Telegram
Buying the Brawler Pass enters you in the Bounty Blitz leaderboard with:
→ Prize Pool made out of 80% of all purchases
→ 10m KURO
Buy it today to enter a 500k KURO raffle 👇
🚨 Welcome Automobili Lamborghini! 🚨
Lamborghini's latest super sports car enters Wilder World! Experience and connect with @Lamborghini like never before!
🧵 ↓
The @EndlessCFDN has rewarded 0.2% of the total $END supply to top IMX stakers.
Rewards will be equally distributed across all stakers with over 1000 IMX staked.
Snapshot was taken today, June 30 at 6am UTC.
Distribution will be in two tranches:
1. 50% will be distributed shortly after $END TGE
2. 50% of the allocation will be distributed three months post-TGE, contingent upon the staked amount of IMX being greater than or equal to the balance recorded on June 30 at 6am UTC
Users will not need to claim. $END tokens will be sent directly to their wallets.
This is not the $END, but the first of many.
Stakers win on Immutable.
🌟 VIP DAY IS HERE! 🌟
Today only: An EXCLUSIVE experience awaits our Season 1 Wild's VIPs!
✨ What's included:
- Access to a special day of rewards ONLY for VIP pass holders
- BOOSTED Daily Quest Rewards + earn a free VIP Ticket just for logging in!
- 10x Hatching speed
- 10x Lucky Beast Hatching rates
- UNLIMITED mission objective rewards to finish your lingering Quests!
🔒 Rest assured:
- VIP rewards are SEPARATE from P2A season rewards
- Non-VIP Play-to-Airdrop season rewards remain unaffected and undiluted
- Enjoy exclusive benefits with NO IMPACT on the regular game economy
🎫 VIP Pass required for all exclusive content
⏰ Not too late to be a VIP!
Get your VIP Pass now and claim ALL 26 VIP tickets from Quests!👇
Event ends 6:30PM CST tomorrow!
🏃♂️ NEW SPEEDRUN CHALLENGE: Ancient Forest
⏱️Think you can conquer the Ancient Forest without ANY Relics? Show us your pure skill 💪
🏆 PRIZES:
1st Place: Silver Ticket 🎫
2nd & 3rd Place: Gen 2 Beast NFTs 🐾
3x Gen 2 Beasts raffled to random entries! 🎲
📹 Submit your best run recording with your time below to enter!
Full rules in thread ⬇️
The Golden Age of Ronin starts now🐯
Celebrating the launch of Open Ronin, everyone who joins Wilds during this week will play as Jin, the new Ronin mascot
🎉 Giveaway
Post your best screenshots of Jin in-game with #openronin tag and @kurorowilds & enter a 10 Gen2 Beast raffle