@sudoingX traditional render engines have a ton of settings(light decay, bounces, photon count, so on) and one wrong setting can nerf the entire render
i wonder if the same happens with ai
@omgsidewalks Billionaire buisnesses like @Ford are trying to make it impossible to work on your own cars. They even lobby for it
This already puts smaller shops out of business that can't afford their subscriptions to get on board computer codes and schematics
@DerrickEvans4WV i got homes in other countries
way cheaper than renting or buying in the US and they have great views unlike all the cookie cutter suburban hell holes in the states
@nickgerli1 realtors and lenders, the so called 'experts' said housing prices would NEVER go back down again
random cartoon characters on the internet said you are buying the top
the universe is kinda funny like that
@darrelltalksfi Walk into a broker and ask to speak with an advisor
they are licensed and know what is best but can explain everything
Schwab, Marrill etc
that's their job
@IBuzovskyi@tonbistudio Unreal engine has most of the things ppl are trying to do with agent harness + blender
imho @NousResearch would not be wasting time if hermes could control Unreal Engine
generating scenes/assets would be infintly easier
so many assets already exist for Unreal plus blueprints
@IBuzovskyi@tonbistudio@NousResearch dont get me wrong, blender is great but Unreal Engine is also free for devs with a limitless library of pre-existing VFX settings, models, assets, code, blueprints already available for use
for free
@IBuzovskyi@tonbistudio@NousResearch What Are Blueprints?Visual node-based scripting: You drag and drop nodes (for events, functions, variables, math, etc.)
Object-oriented: Blueprints define classes (e.g., Actors, Pawns, Components)
@IBuzovskyi@tonbistudio@NousResearch This makes Blueprints highly accessible for artists, designers, and beginners while remaining flexible enough for complex workโoften in tandem with C++.
@IBuzovskyi@tonbistudio@NousResearch Unreal Engine Blueprints are Unreal Engine's powerful visual scripting system. They let you create gameplay logic, interactions, and even entire systems by connecting nodes in a graph-based interface instead of writing traditional code