Mallet brings Source 2 map editor tools into Blender.
Hotspot UVs, physics placement, fly camera, scale cage, mirror handle, material manager, AO vertex baking and more.
All built around fast workflows for Source 2, Unreal, and Unity.
link in comments
Have you been playing @CounterStrike 2?
Our team recently had the opportunity to create some more assets for another Counter-Strike Map!
de_cache was released and we were happy to take part in creating some of the vehicles and assets for the map.
Congratulations to the team and everyone @valvesoftware for putting together such a beautiful update to the community map.
Please take a look at some of our work and find more posts on #ArtStation. Then see if you can find the assets while playing the game!
Truck
https://t.co/Td4sIpCZHM
Bus
https://t.co/er1SYh6xut
Cleaning Robot
https://t.co/85mfFpR967
Forklift
https://t.co/oTOm38R9B7
BTR
https://t.co/AFDE4Jini8
Large Assets
https://t.co/PEHu41jx5E
Small Assets
https://t.co/9UemaC9cD1
Next to Cache releasing today, we also pushed a limited-time version of Stronghold 🇬🇮 - Nightfall.
You can play Stronghold at night in Competitive for the next few weeks!
Packt eure virtuellen Ski ein, es geht in die Berge! Alpine für Counter-Strike 2 weiß mit seinem toll umgesetzten Skiresort zu begeistern und macht damit irgendwie Lust auf Wintersport...
Zum Review: https://t.co/a1XAajHMrO
@Lukyvald@iiTwinx@g3ometryArt
Happy release day to @s8box - our spiritual successor to Garry's Mod!
s&box is a game creation platform built on the Source 2 engine, allowing you to play, create, and share games - jump in, explore community creations, and experience endless sandbox fun!
Release DevBlog: https://t.co/2pXmJmWtzC ⬅️
s&box on Steam: https://t.co/Z8rleexQga ⬅️