Something behind the toilet wall just clocked in.
v1.2 is coming: the Maintenance Corridor is unsealed, its faulty lights and foreman afterimages now move, and Cutie & Ganggang have joined the shift.
#indiegamedev#gamedev#indiegame#iOSGames#codex
I gave the memory residue a voice.
It immediately started judging every bad choice I made. Fair.
《第 N 次醒來》 v1.1.1 adds residue signals, DAY 00 / DAY 21 events, and a more haunted archive.
#IndieDev#VisualNovel#GameDev#codex
I asked GPT-5.6 to build a private sky for two. A few hours later, it became drifting clouds, tiny wishes, and a piglet-and-chick love story.
I love how GPT-5.6 turns strange, personal ideas into something real.
https://t.co/pQkuSEdkOE
Ancient prophecy: mysterious.
Ancient plumbing: somehow worse.
Tap to explore, battle cursed appliances, trust questionable cat-dinosaur wisdom, and flush fate back on track in Toilet Oracle v1.1. 🚽⚡️
#IndieGame#PixelArt#RPG#IndieDev#iOSGames#TurnBasedRPG
I gave my space board game one strict rule: if buying a planet needs a spreadsheet, the UI has failed. 🚀
Starport Loop now has 12-round matches, clear buy/rent math, local saves, a tiny tutorial, and much less cockpit clutter.
#IndieGame#iOSGames#GameDev
The house remembers what you tried to forget.
Mirror House v1.1 sharpens its 9-chapter horror route with a new opening, low-text tutorial, reliable saves, and compact HUD.
15 seconds. No safe mirrors. Coming soon to iOS. 🪞
#IndieGame#HorrorGames#PuzzleGame#iOSGaming
The new Tea Mind update is here 🍵 Draw today’s tea, finish one tiny action, stamp your Tea Seal, and watch your seven-day tea table grow—one gentle day at a time.
#TeaMind#IndieDev#MindfulLiving#iOSApp
Robot Prince is a clockwork action platformer about timing, pressure, and one extremely dramatic robot who really wants his crown back.
Dash through ruined palaces, dodge danger lines, collect crown shards, and try not to look too embarrassed before finishing the boss with EXECUTE CUT+.
Short runs.
Clear goals.
Big finish.
Tiny robot dignity on the line.
#IndieGame #PixelArt #iOSGame #GameDev #IndieDev #MobileGame #SoloDev #CharacterDesign #2DGame
I made a summer level, panicked, and solved it with snow, iced desserts, and one very dramatic teapot.
v1.1: Summer Snow is basically air conditioning with lore.
#indiegamedev#gamedev#iOSGames#cozygames#codex
Devlog update: The Culinary Chronicles now opens dramatically, builds suspense, and then immediately asks me to bake.
Not much footage today. Just vibes, buttons, and the quiet threat of flour.
#indiegamedev#gamedev#iOSGame#CozyGame#TheCulinaryChronicles#codex#IndieDev #AppStore #iOSDev #GameDev #SoloDev #100Apps #Milestone #IndieGame
@caltawesomeee Thanks so much! Yeah it took a ton of late nights and trial & error, but seeing them all lined up still feels pretty unreal. You'll get your own catalog one day too, just keep shipping. Really appreciate you saying that!
Hit 100 apps on the App Store today 🎉
Mostly games, some 3D, mostly 2D. Told myself I’d just make a few… then somehow ended up with a whole collection 6 months ahead of schedule.
Scrolling through the App Store and seeing them all lined up still feels a bit unreal.
Thank you to everyone who downloaded even one of them. Means more than you know.
Small milestone, slightly bigger feelings.
Here’s to #101 (?)
#IndieDev #AppStore #iOSDev #GameDev #SoloDev #100Apps #Milestone #IndieGame #codex #gpt
Been experimenting with a lot of paper textures lately, so I made them into a game!
I hand-drew every single paper crane for this one, and then overlaid them with different textures. You can collect all kinds of paper cranes—Jade, Star Embroidery, Aurora Wing, Rose Quartz...
The game vibe is super Japanese-style, featuring Mount Fuji and cherry blossoms in the background. The gameplay is all about carefully placing the cranes in the right spot. That exact moment you click is honestly so satisfying and healing.
A beautiful, chill game you can just take your time with ❤️🔥
#IndieGame #CozyGame #JapaneseAesthetic #RelaxingGame #PaperCraft #MobileGame #iOSGame #codex
A real midnight "getting lost together" experience in Prague.
The rainy cobblestone streets were completely empty, and it felt like whatever was standing on the roadside wasn't even human. I tried my best to recreate exactly how I felt that night 🤣
The sound of rain, Gothic spires, thick fog, and somehow the rain stopped hitting me towards the end...
And that final line "The alleyway learned your face"—every time I see it, I literally goosebump and crack up at the same time. It started as just getting lost, but ended up making me question my own existence 👻
#IndieGame #HorrorGame #WalkingSim #AtmosphericHorror #Prague #PsychologicalHorror #MobileGame #iOSGame #codex
Spent almost the whole day sketching artwork for this new game today. Hand-drawing is such a brain-melter 🙈😂
The main character is a goofy, silly robot. The sidekicks are a fiery yellow tiger and a gray kitty, adventuring together through desert ruins 🐯🐱
And it turns out the enemy is a handsome prince 🤣 LMAOOOOO
#IndieGame #PixelArt #iOSGame #HandDrawn #GameDev #IndieDev #MobileGame #CharacterDesign