Bit of gameplay from my upcoming precision-flapformer Mothferatu.
Mostly temp art assets still but the gameplay feels great and I've got like 35 levels done so far!
#gamedev#monogame
Getting back on Moth Game.
Added a mario firebar obstacle, and changing the settings for each one was a little tedious so made a special menu for it.
We're getting there!
#monogame#gamedev
I have created 25 levels for Mothferatu so far.
This is the most levels I've made for a game yet. ๐ตโ๐ซ
Just 40 more to go...
(Level select screen is placeholder)
#gamedev#monogame
Lots of progress on Moth game!
Been trying to do a deathless run of the first world, not happened yet. ๐คก
Loads of stuff in the background like saving/loading/stat tracking.
Starting to feel really good!
#monogame#gamedev
I am once again making a custom level editor ๐คก
Back on #monogame as it's how I enjoy programming games!
I love auto-tiling and reloading the level in game without a rebuild!
#gamedev#indiedev
Been a busy year! Moved house, turned 30 and became a father!
Now my gamedev gears are beginning to turn again and I'm getting back into it ๐
I am currently learning C++ and gonna see what I can come up with!