NVIDIA Announces CEO Transition
-Jensen Huang Resigns
-Colette Kress, Executive Vice President and Chief Financial Officer, Appointed Interim CEO
-Harvey C. Jones Appointed First-Ever Chair of the Board
https://t.co/0BFtbsQn3H
@LihitoPoison I would agree, were it not for the fact that some of the key developers of this distribution are still based in russia - which is a rather unreliable factor.
@Photoshop_Gy Dude, don't play right now in Fortnite or at least don't support financial Epic, you know what shit Tim talking last time. I understand Deadlock it's game not for everyone, but I highly recommend you to try it again if you play that for a long time ago.
Motorola has announced their new high end flagship phone including upcoming official support for GrapheneOS as an OS option.
Motorola Signature 27 will be the first Motorola device supported by GrapheneOS. More devices will be supported in the future.
https://t.co/ARJFCisI8z
GOG GALAXY is officially heading to Linux. At the same time, we’ve reworked the client on Windows and Mac to be simpler, run faster, and give you cleaner ways to view your library. Most importantly, our core promise stays untouched: GOG GALAXY is entirely optional. Your games are yours to download and keep through offline installers, exactly as they’ve always been.
User OddDoc have been submitting a few allegedly Episode Three on his YouTube channel, showcasing some key gameplay features and enemies.
According to him, those found in the old L4D1 repo leaked.
Videos are unlisted for now so check his channel below for future news.
Valve has pioneered:
-Digital distribution and easy game updates
-Windows-to-Linux game compatibility
-Handheld PC gaming
-Cloud saves, achievements, and matchmaking tools
-Innovative portal puzzle mechanics
-Seasonal sales and dynamic pricing models
-Cross-device controller support
-Free-to-play cosmetic economies
-Profile customization and community tools
-Living-room PC gaming (Big Picture Mode)
-Family library sharing
-In-game voice chat and social features
-Persistent dedicated game servers
-Co-op multiplayer with dynamic AI
-User-generated content marketplaces
-Digital item trading economies
-Seamless FPS storytelling and physics
-PC VR hardware and experiences
-Modding tools and community talent pipelines
-Indie game discovery and Early Access
-Competitive tactical multiplayer
-Helped release more narrative VR experiences
-Cross-device controller support
-Treatment of piracy as a service problem rather than just a legal one
What has Epic Games pioneered in the past few years besides the world's shittiest engine imaginable?