I needed a script to follow moving platforms in #VRChat, but could not find one that fit what i needed. so made my own.
Its called Platform Link: https://t.co/wBJqqfb9DU
Apparently, more people need to know this exists, there is documentation for most things. Just its (I agree) not the easiest to find. Don't blame others for not finding it though...
https://t.co/YkPEqne86p
I just released a Unity Editor tool which will automatically keep all your animation paths up to date with your Hierarchy!
You can also use it to quickly fix animation paths or edit animation clips.
The tool is available on Gumroad, Booth, GitHub and the VCC!
Links in comments
Voici Matthew Walker.
Il est le meilleur scientifique du sommeil du 21e siècle.
Son message ? Plus votre sommeil est court, plus votre vie est courte.
Voici son protocole appuyé par des preuves pour obtenir un sommeil de haute qualité chaque nuit :
I've updated the post for the fake liquid effect for BIRP and made a new post for the Shader Graph URP version :)
Update has some fixes like no longer needing a pivot in the center and working with timescale 0
Links in reply with source code/graph!
#gamedev#unity3d
So... I managed to find both the skull and the hands from the Skull Trumpet GIF. They seem to be made around 1997. There is no author listed unfortunately.
I have compiled all of the original models, and converted .obj files for you to do whatever.
https://t.co/jEefiQIqdK
Since the face tracking shape creator tool is non-destructive, there's no much hinderance to mess around.
I can build multiple sets of face tracking styles on the same avatar model.
https://t.co/DzeitFHlST
This is a company that:
1. Entered a category where products traditionally lasted decades
2. Built a $17,000 product that was obsolete within a few years
3. Produced a self-congratulatory marketing video starring an Oscar winner about how environmentally friendly they are