Part in Skyrocket, a 5 year old megacollab finished by me.
If you or someone you know needs decorators for some big collab, consider hiring me. Please.
A random thought that comes to mind is that I feel that a majority of people who glaze FunnyGame have no idea why they do it, they just blindly parrot the opinions of others. At some point it gets annoying and pretentious.
No hate to FG, I have my own reasons for why I like him
I would very much appreciate if mods who do send my levels unprompted (that is, if they find it out of nowhere) to minimally leave a comment on my level so that I don't scratch my head wondering who'd be the mysterious lurking figure supporting my work from a distance away
It's mid 2026 and mods can still send their own levels. You would think that this would be the first thing Rob would patch for obvious reasons but I guess not
In a day and age where lengthy paragraphs are dismissed as "uhm not reading allat lol" I really appreciate it when people take time to articulate their views.
It shows the depths of their beliefs, and especially if they can argue well.
Link to the video:
https://t.co/cf964idvtq
In regards to people unironically calling levels they don't like "slop" (or any similar adjective really), I chanced upon a comment made by @Allodoxaa (S3rios) on a very old WherWin video that speaks about this notion really well
But in summary:
(tbc)
If some of your favourite levels were admitted by their creators that they weren't built with much thought in mind, would you switch up and start not liking/hating them?
If so, why do the creators' opinion of their levels influence yours so much?
(one last one, i hope)