Day 10 of making my first videogame
I mapped out the skeleton of my VN's story and started writing an opening scene in Ren'Py. Then I decided I need something more visual and found Renpy Visual Script Editor by NeMoWister on GitHub and started messing around with it
Day 9 or making my first videogame
I edit and post a video. I draw. And I write. That's basically my life for the next 3 months. It was my decision to post daily but at this point I wonder what to even post about since development is quite repetitive process
Day 7 of making my first videogame
Today I did some course correction in regards of my time management and optimised video editing process (I post short form content on yt, tt and inst)
Day 5 of making my first video game
I was tryna understand how to go about scale of my VN, considering I want to release it Feb 3rd. So I decided to give myself 4 weeks to make a demo and figure out my time to work ratio. And I started fleshing out the lore and characters
Day 4 of making my first game.
Since half of your job as a solo indie game dev is to promote your game, and you need to start doing it as soon as possible today I was figuring out editing in capcut (I post daily on Instagram, YouTube and TikTok)
Day 3 of making my first video game
I decided my first videogame will be a visual novel so I switched to Ren'Py and started learning it. Thankfully they have build-in interactive tutorial. And I also started doing some research on the topic I want to write this novel about.
Day 2 of making my first videogame
Imade a little game following GM tutorial. But the thing is that I use a slow laptop so I don't think it's gonna be a smooth process to develop what I have in mind. What I'm gonna do about it? Follow to find out.
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Day 1 of making my first game. I have an idea for a rhythm game. And after a quick research I landed on GameMaker. Man, what a productive day that was. See you tomorrow gngπ
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