His was the best.
He will always be the best.
He was my Batman.
He was my friend.
Heβll never fully know how much he inspired me but Iβm sure glad I told him every chance I got.
Thank you, Kevin.
To sleep, to sleep, perchance to dreamβ¦
@Mick_Gordon@idSoftware@DOOM This sentence really struck home about their "strategy": "It was a masterpiece in Excel but a disaster in reality." Thank you for sharing your experience in such painstaking detail. I absolutely love your music, and I can't wait for whatever's next. π
Sitting down with a coffee early morning on the first day, right next to @danieldpperry not knowing who he was yet, sampling his voice for fun on my TE PO133 sampler along with the rest of the βcampersβ at that table getting to know each other, and just getting the best feedback.
This week, I made one of the most concrete steps toward evolving my career in music by attending #gamesoundcon and immersing myself in a community that I have been a part of for years on the sidelines, am endlessly enthusiastic about, and constantly inspired by. In a thread:
@troupegammage and Rich Vreeland's talk about #SolarAsh, including their generous insights into what itβs like developing bespoke sound systems for fluid and fast-moving open world games, and the relational aspects of collaborating on composition for a game.
@troupegammage Loved this panel man, and learning more about the unbelievable amount of thoughtful work that went into the sound and music implementation ON TOP of the gorgeous composition work - inspiring!!
@TomSalta@GameSound Honestly, I appreciate you for continuing to show up, share, meet, etc etc. Your panel was fabulous, and I came away enriched by it. Thank you!!