RDC Mark called YourRAGE as his therapist after finding out he crashed out playing Marvel Rivals for 15 hours straight and was still stuck in Diamond 2 only to spend the entire call ragebaiting him😭
Even D2 players that left a long time ago are in mourning. Those who complained non stop, those who praised it to the end, those who hated it, those who loved it.
It really was special, wasn't it?
People making fun of him for crying over a video game as if Destiny wasn't the reason for meeting his wife, met some of the most amazing people, and made a good living out of it. Alot of you guys really don't understand how much a video game can mean to someone.
Read the full blog at https://t.co/1PmLuyR3aD
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
While there have been many W's for fast balancing, the WSTR nerf was not one that has aged well.
After putting in tons of effort to make it workable, even after the recent buff there is far too slim of a margin of error for it and feels unintuitively awful majority of the time.
It needs to be buffed again. While it shouldn't be an easy 2-tap, I think it should be able to 2-tap purple shields very close and on average be a 2 tap + punch or 3 tap (stack overflow). WSTR slug should be able to 1HKO head, but have steep damage dropoff to limit range appropriately.
@MarathonDevTeam@Ziegler_Dev@_Tocom_
Le fait qu'ils aient mit les bruitages avec ce magnifique sound design sur tout l'opening juste pour l'épisode 37 montre encore une fois à quel point les openings de Jojo sont inégalables.
‼️ NEW: Marathon's experimental DUOS MODE will go live on Wednesday, March 18 at 10 AM PT,
The limited-time test will be available on Perimeter only for around 2 weeks, with premade groups of duos only and duos matched against other duos.