Announcing Mario Kart Wiicompiled!
The first static recompilation of a Wii game: Mario Kart Wii, rebuilt for PC.
Releasing in beta this August, with online play and optional Retro Rewind support, bringing over 200 tracks!
Here’s your first look:
New Super Mario Bros (DS) on Nintendo Music using Webplayer is eating my memory. This is only happening with any song from Mario Bros DS btw. The others titles work just fine...
The "bah bahs" are to strong to handle.
Can't they just release it, at least in chapters or something?
I personally like it when mods add content over-time. It makes me wanna comeback and play from start again as a fresh reminder of what happened. Instead of a one-time playthrough, playing the songs i liked most a couple of times in freeplay until i've heard them so much i want something new, move on and forget it exists.
O POVO SE ESFORÇA VIU.
Primeiro q é um jogo GRATUITO.
MAS VAMO LA
1- sim , sao menos pokemons, tamo começando, foco eh em chaamr novos players nao trazer os antigos. E rotacoes de pokemons vao acontecer, todos sabem
2 - Isso eh 4 fun, podia ter, mas o foco eh competitivo oficial e ai segue o formato oficial.
3- MENTIRA DA P........ os menus ta de boa e o quick menu eh otimo. Dentro do jogo da umas quedas de FPS, precisa melhorar. Mas longe de ser injogavel. eh um jogo de turno.
4- Sim, mas o 5g compartilhado resolve. Tamo em 2026. nao em 1999. Quer Batalha com cabo?
5- NORMAL, essas coisas tornam o jogo dinamico e fogem da mesmice.
6- Rental Teams nao sao pra jogadores experientes ❤️. Quer time mais competitivo monta. Eh pra quem nao manja mesmo dar o primeiro passo
7 - PRecisa adicionar de novo por causa do mobile em breve. Poderia ser integrado mas muda pouco
8- O JOGO FOI FEITO PRA SER PVP MESMO , PELO AMOR DE DEUS
Reached Master Ball Tier in Pokémon Champions after just 1 day of grinding 🏆
My early thoughts 👇
• The game feels fast-paced and dynamic even at 30 FPS. Matches flow quickly and reward strong tempo management.
• It’s normal that not every item is available on Day 1. The current design clearly encourages gradual metagame adaptation and matchup learning over time.
• Decision-making windows are short, so you really need to sharpen your turn planning and execution under time pressure. Good resource management and positioning matter a lot.
• With around 40 matches, it's realistic to earn roughly 15,000 VP between wins/losses, missions, and Battle Pass rewards. Progression feels fair so far.
• The game has huge potential. If the devs listen to community feedback and maintain competitive balance, this could attract a very large player base.
Overall: solid foundation for competitive play; curious to see how the meta develops over the next months 👀
@AceTrainerTerry Finally some positivity about Champions on my timeline!
Cant believe how negative everyone is about a FREE game.
People also complain about the microtransactions while it really just is a shortcut for items and some mons. All Mons and Megastones are free using VP by battling...
Just so you guys are aware - Pokémon Champions is free.
186 Pokémon is plenty for season zero.
It's day ONE.
The battles are fun, and well animated.
The game is meant to widen competitive accessibility, not appeal the 1% of die-hard comp trainers.
Calm down.
Season 1 💎
This is truly a dream to me and I still can’t believe how much I’ve improved overtime and reached Diamond! I’m beyond proud of myself for deciding to push before the end of the season, step outside of my comfort zone, and reach new heights! GGs season 1🤍
Want to try #KirbyAirRiders for yourself? Nintendo Switch Online members, or anyone trying out the service with a free trial, can play online for free in the Global Test Ride.