Apply today to join PlayEveryWare. We're looking for engineers and engineering managers to help us port and co-dev awesome titles
https://t.co/NBSWstizCS
#gamedev#hiring#gamejobs
Our team is eager to support the @unity3d development community by creating and supporting the Epic Online Services Plugin for Unity! Also it's Open Source 🎉 Check it out: https://t.co/R6VM1CnYWl
#gamejobs applicants – Console development is low-level C++, including modern C++. Proprietary engines, and commercial engines like Unreal Engine, require this.
Don't have C++? Talk to us about your compiled and interpreted languages experience and expertise, and where it maps.
The ongoing attacks on Palestine, humanitarian crisis, and human rights violations are abhorrent and must end. We encourage our community to learn, speak up and take action. 💙
Links
- Donate: https://t.co/8ds8me7SHE and https://t.co/DlEwSWCko2
- Educate: https://t.co/kZMjoJ2F5j
I spoke at BIG Festival about how @InnerslothDevs, @playeveryware and Robot Teddy brought @AmongUsGame to Nintendo Switch. Thank you to Scott, Kristen, April and everyone at Nintendo for the opportunity.
PS. My cat Gengar also wants to give a talk!
Today's #AAPIHM feature comes with an announcement as we welcome @Goldmoon1337 to the Board of Seattle Indies! We also bid a fond farewell to founding board member @damnittom as his term ends and more in our May @Patreon update. https://t.co/G5wMDGBDn9 #Patreon#IndieGameDev
This is one of the coolest features we had the opportunity to build out from scratch with a partner like @InnerslothDevs!
We excited to see how you controller players like it 🎮👀
While I was walking this dog down the street was barking at me and the owner talking in her dog voice said to the pupper "Aww are you barking at that girl over there?"
So anyways I must be looking cute today I guess lol
The best part for me is getting to work together with so many people I've been admiring in the industry for a while. The gratitude is real big you guys