@WindTechNColor Come to think of it I've noticed the absence of deltarune ch5 fanmade stuff like ch3 had way of more things. You had tenna concepts, mike concepts, dark world ideas, fanmade secret bosses whole lot of stuff but now I barely saw anything
@WindTechNColor I think that's because ch1&2 were structurally similar, so I guess we assumed it was going to have a pattern like "every chapter we get new lightworld allies". I mean you can't really blame anyone for that, ch2 was like our only hint for how it was gonna go
@BehnkeRyno@beefandmus94652 CD stages are made with time attack in mind you can that by it's lack of necessary automation, sonic's moveset etc, so having a "A to B rush" structure is kinda the point. The challange comes from perfecting your run and this also goes for special stages and gerenator hunting
One of the weirdest arguments I've heard about Sonic CD's time travel mechanic is "Sure, there are all of these cool time travel tricks I could do but then why would the game have those easy time travel setups then? It makes everything else pointless"
You could just not use them