@SinsPower yeah I had a chat with another indie Dev about all the stuff I was doing and it helped me understand it by explaining it to them for sure
Rubber ducking basically
Would indie game devs be interested in a vlog about making Async PvP AutoBattler games?
I've been solo building one for about 6~ months and been a massive learning curve.
Etc there's a lot that goes on, even though it's asynchronous, matchmaking particularly is still very annoying and difficult, auth, persistence, battle simulation, optimistic animations + lag handling.
#gamedev #narnok