Lords of the Fallen II just hit its latest milestone.
Focus remains on combat and balancing, Umbral, visuals, onboarding, and the latest systems. These are the things that separate a good sequel from one that plays meaningfully better. Narrative and how it’s delivered will matter a lot too.
Lords of the Fallen turns 3 next week! 🎂
To celebrate, @ryvnhll & @pastorgainz are heading back to Mournstead for a special livestream.
BYOB | OCT 13TH | 2 PM EDT | 7 PM BST | 8 PM CEST
🟧Big Updates are coming to The Blood of Dawnwalker
🔶Game Director Konrad Tomaszkiewicz reveals a major update scheduled for early October:
🔸Brand-new "ultra-easy" difficulty
🔸New-Game Plus
🔸Revamped combat targeting & stun mechanics
🔸Smoother escapes & improved movement
mechanics
🔸Performance & FPS optimizations
🔸Plus, Rebel Wolves is officially exploring New
Game+ and new enemy types
Source: EuroGamer
#Dawnwalker #TheBloodOfDawnwalker #RebelWolves #BandaiNamco @DawnwalkerGame@RebelWolvesDevs@BandaiNamcoEU
He showed up to my wedding years ago even though he had just had surgery. He was a really sweet man and one of the best directors Funimation had.
But the funny? Oh my God he was so funny. Many don't know he was an accomplished singer and guitar player as well. Very talented man.
As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.