231021 - dark industrial warehouses, in black and yellow, as 8x5 panos with blocks and diagonals; python, sdxl/comfy, controlNet, lightRoom
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day 21/91 - new pipeline, now with panos (and nostalgia for def jam: fight for ny)
231017 - botanical eclectic maximalism, in a 4x5 matrix of arcs, squares and horizontals; python, sdxl/comfy, controlNet, lightRoom
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day 17/91 - testing a new SDXL model that is closer to MJ for interiors, but allows much greater artistic control
231016 - grand eclectic regency interiors, in orange with fog, ficus and rosewood, verticals and quarter-circles; python, sdxl/comfy, controlNet, lightRoom
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day 16/91
heading off to turin, italy to give a talk at @viewconference next week
"cycles: navigating through paradigm shifts" is a personal exploration through the various disruptions that have shaped my 25+ year career as a creative in the games industry
while almost everyone agrees that generative ai represents an enormous change to creative thinking, we're still working out what it all means
the aim of my talk is to provide a lens to help look at an uncertain future, while appealing to our past
https://t.co/dRcO7Njtpv