@benjitaylor There's a great flattening happening to the world right now. Everyone wants everything to be so one dimensional while also standing out and being hyper personalized.
Make more weird stuff. Have fun with it for christ's sake.
cats out of the bag -
we're very proud to be working alongside @ulyssorok and his robotics company, GRAM. they're bringing closure to enhanced robotics; autonomous fabrication + self-replicating systems
and big thanks for having me over yesterday at Western Chemicals, @jared_western . they're synthesizing industrial wastewater into fuel using duckweed
phenomenal work is happening through @DiscipulusVent and the Gundo ecosystem - its been great getting to know everyone over the past few months and we’re happy to be a part of this close knit community :)
New post 📝
A deep dive into a topic I wanted to explore for a long time: how to render a realistic sky and atmosphere
I explore everything from simulating the interaction of light with air, to handling sunsets, all in real-time, from ground to space
https://t.co/lov84x0Ods
@bunjil breathing / ocean Avenue - Yellowcard
or : good charlotte, american idiot album from greenday, and give a try to my chemical romance (slightly diff)
Last month, it was Seedance.
Now that the dust has settled, Nano Banana Pro + Kling 3.0 completely takes the cake 🙂
We made a video about SBF getting put through the ringer in prison for @QFEX
My full workflow is below 👇🧵
https://t.co/gGWWoUVgot
dear mr design vibecode toolmaker,
its not that what you're building isn't useful, its just that your customer either doesn't believe you or is too tired to test your tool
we're hitting max capacity for ai design tools - you will need to distribute in a different way
That's the beauty of AI.
I did try this exact same thing 2 weeks ago on a more recent game abandoned by the dev (Forager), decompiled everything and built the base mechanics of the game in Rust with Bevy so that I could later extend with multiplayer in it.
You can really do whatever you want, there are no limits.
I asked Codex 5.4 to reverse engineer a DOS game with no source code.
It’s been running for 6 hours, I can’t look away.
It unpacked assets, disassembled the EXE, rebuilt the renderer, and built my childhood favorite SkyRoads in Rust!
Now think of all the games we can revive.
Let me elaborate on this.
What do we need to see in Figma?
Agentic AI
I can run a task in Codex or Claude Code overnight. Meanwhile, in Figma, you still have to manually do so many routine things. After you’ve tried proper AI tools, you just don’t want to go back.
To give a concrete example: in Figma, even with a fairly mid-sized design system, you still can’t reliably change a component in a single place and be sure the changes are applied across all instances. We don’t have time for this anymore. That’s just one example.
Own AI model
Figma had a successful IPO. Why not position yourself as an AI company and start aggressively hiring AI talent and designers to build a design-oriented AI model- one that’s better than existing solutions for design tasks and has better taste?
Models are expensive, and as a designer or indie hacker you still can’t realistically train your own. Meanwhile, you can already vibe-code your own Figma, FigJam, or FigSlider tailored to your workflow. By the end of the year, we’ll have dozens of design-oriented tools that are more productive than Figma: Pencil, Dev, Paper, Magic Path - and more to come.
Figma → Code, Code → Figma
We need a proper end-to-end solution integrated into long-running agentic AI + human workflows. If the built-in solution is on par with or worse than existing plugins, it doesn’t bring much value.
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This situation with Figma reminds me of Apple: they have the user base and all the cards to do the right things, but still can’t deliver even a proper Siri in the OS. The more designers start using Cursor, Claude, Codex, and other code-based tools, the faster they’ll realize how unproductive it feels to do so much work in Figma.
If you are a designer, you can already ship a solution, not just prototypes.
Literally everyone in the Solana ecosystem should be vibecoding an app for the Solana Mobile hackathon.
Non dev? Doesn't matter.
Build something legit for the first time.