We at @Improbableio are thrilled to be developing Otherside in partnership with @yugalabs and bringing it to the M2 metaverse network. https://t.co/dlBHafOEqM
Get ready Explorers: #ScavengersGame has just entered Early Access on PC today! @MidwinterGames has created a truly amazing #multiplayer experience.
Check out their Tweet below to learn more.
@MidwinterGames is using #SpatialOS with #UnrealEngine to accelerate testing, iterate at speed and de-risk development.
Discover how to innovate faster & experiment more at https://t.co/Urntd7i6nx
.@CocaCola it’s NOT your privilege to redefine #singleuse. ALL your drinks bottles are single use, whether they get recycled or not. And @smartwater isn’t smart. Carrying a refill bottle is smart. And drinking free tap water instead of sugary drinks is even smarter! #WarOnPlastic
Our “Get Started” livestream series starts next week.
Join us to learn more about the new features in #SpatialOS for #Unreal 2019.1. Find out how you can develop and run your online #multiplayer game quickly and easily.
Don't miss it - register now: https://t.co/hroXbVraDH
We're delighted to announce that Lincoln Wallen, former CTO of Dreamworks Animation and EA Mobile, is joining Improbable as CTO, with Rob Whitehead now able to focus on #SpatialOS in a dedicated C-level role as Chief Product Officer.
https://t.co/uhqFOQdE3C
We are delighted to announce the launch of our #SpatialOS Games Development Kit for #Unity - a platform to build, host and manage a Unity online multiplayer game quickly. Get started now for free: https://t.co/88cfEbn8pX
#gamedev#indiedev#multiplayer